Restrict Object In Specified Screen Area Using Orthographic Camera
I’ve encountered a problem to adjust the position of orthographic camera for restricting 3D objects in the specified rectangle area in the screen. I was sure of the possibility, but it did take me some effort to accomplish it. Here...
Manipulate UGUI Image Mesh
It is known that the Image component in Unity UI can draw a texture under canvas. There are basically 4 types: Simple, Sliced, Tiled, Filled, which offers diversity manipulation of texture drawing. However, it is not enough! After digging into...